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SCREEN.H
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1985-05-30
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640b
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31 lines
/* screen.h */
struct scrimage {
int StartCol, /* Physical column start */
Sflags; /* DIRTY or MODELINE */
LINE *Line; /* Which buffer line */
WINDOW *Window; /* Window that contains this line */
};
#ifdef SCREEN
int RingBell;
int CapLine, CapCol;
struct scrimage
*nimage, /* What lines should be where after redisplay */
*oimage; /* What line are after redisplay */
#else
extern int CapLine, CapCol;
extern int RingBell;
extern struct scrimage *nimage, *oimage;
#endif
/* end */